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Volper. LitRPG Series
- Alpha Rome 1
- Narrated by: Graham Mack
- Length: 14 hrs and 32 mins
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Summary
As the years start running out, you often find that life has left you completely alone. This is what has happened to one military veteran who’s lived through many of history’s “flash points”. In order to inject some color into his final days, the former soldier signs a contract with a company that has developed a fully immersive virtual world.
Project Alpha Rome is a multi-level city plagued by endless wars between humans and mutants. You can play as either species. The best argument in favor of living here is the firepower and the reflexes of your weapons. Our hero chooses the nickname “Volper” and sets out on his path alone, preferring not to fall into the ranks of an existing clan.
Thanks to this strategy, he manages to spot things other players have missed, even in the simplest of locations, meaning he progresses much more quickly than they do. His attentive and reflective attitude to his surroundings prompts him to ask more and more questions about the purpose of the project. Why has Alpha Rome really been created?
What listeners say about Volper. LitRPG Series
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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Performance
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- Claudio Silva
- 30-07-23
Prefect audiobook
Really enjoyed the story and all that he brings to the table. I came from that we listen to our elders due there life experience and can relate to this book. The characters and world is really well built and will continue to listen to this amazing audiobook 5 Stars.
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Performance
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- I Grok Frak
- 15-09-23
Enoyable "Read" if you can ignore the annoying
Enoyable "Read" if you can ignore the annoying beeps over the swearing, which you could still understand. But the beeping is such a high pitch that it distracted me from what was going on for a few seconds. This is something they should have warned about ... I would not have gotten this book if they had. (I have returned the book, I will not be able to listen to it again.)
This is a, for me, different take on LitRPG in a VR (Scifi?) environment. Heavy in weapon details ... guns and stuff. But as a story I did need to keep going until the end. So it was an enjoyable listen. I found the stats and a number of the characters very interesting, and the lead seems very human, but beware there is a torture scene in there which sent shivers up my back.
The low Overall score for me was related to that beeping.
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Performance
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Story
- Ben
- 31-07-23
Hard to quantify.
There's a somewhat interesting story here. I say 'somewhat' because I'm not overly sure what it is that makes it interesting myself. There were parts I found myself listening intently; in other parts, I just relegated the story to background noise as I worked. It was odd. I initially chalked this up to the narration but the narrator wasn't bad at all. I was hesitant about them at the start but as the book progressed, I actually thought they did well with the material. The production company for this audible book is another story though. Whatever possessed them to add radio sound effects and chapter beginning introduction music? It just doesn't work...
Anyway, the story is okay at best when you take it as a whole and that's why I gave it 3 stars overall. It falls into a number of pitfalls other books of this (my favourite) genre does. Overcomplicated stats that are not actually used, for example, and taking almost a full chapter to 'display' them. If you're going to do this, then that information needs to be used somewhere and somehow, yet it never is. It's just an information dump. This is repeated in several other aspects (such as contracts) that even the author starts to realise is pointless information, bringing the character in on the seeming realisation. There's more to mention here, but I'll avoid spoilers.
The performance actually deserves 4 stars. If performance and production were two categories for my score, it would have been 2 for production, 4 for performance. The narrator grows on you.
Overall, if you have the spare credit and have nothing else to listen to, well it's worth a credit.
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