
Sol Arbiter
Sol Arbiter, Book 1
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Narrated by:
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Greg Tremblay
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By:
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Jia Shen
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J. N. Chaney
About this listen
"They call us Arbiters. We arbitrate conflict to keep the peace."
In 2853, humanity has established a presence across the solar system. Linked by a network of FTL gateways called Boson Apertures, travel between the seven colonized worlds and thousands of space colonies takes only hours.
The Sol Federation is the final authority, and the Arbiters travel the system to maintain order.
Arbiters Gabriel Anderson and Tycho Barrett have just been sent to intervene in a growing crisis on Venus. Information is limited, but they know two things: Tower 7 has gone completely dark, and security androids are killing civilians.
No one knows what has become of the tower's 520,000 residents or who is responsible for the mysterious assault, but the priority of the mission is clear.
Tycho and Gabriel must breach the tower, investigate the missing civilians, and locate the one responsible…all while trying to stay alive.
Witness the beginning of an expansive sci-fi epic in this first entry to the Sol Arbiter series. If you're a fan of Altered Carbon, Dredd, or Blade Runner, you'll love this cyberpunk thrill ride.
©2019 Variant Publications (P)2020 Podium AudioStunning
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Great sci fi for action fans
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Sol Arbiter
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really enjoyable
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An enjoyable cliché
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Really great book
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The group we met on the end of the book, feels more like teenagers than combat/army specialists.
I liked the idea of arbiters as the peacekeepers and the control applied into the colonies. I even liked some of the whys and how presented. I just think it would
****** very light spoilers ******
The arbiters are introduced as a elite force, but by the actions of the protagonist they just look like very light trained with high end equipment.
Even the way their equipment and capabilities are described don't make much sense, they are capable to deal with a platoon of enemies armed with light weapons, but any shot on the weak spot will pass through the armor, it doesn't seem like the author ever saw a full auto smg spraying bullets.
Also their deduction skills are awful, the amount of time they took to see something was off is bafling.
Anyhow it seems like they wanted to create something amazing as equipment and training, but they had to force some weaknesses to make the story being exciting.
The enemies are always refered as night watch, but by the end it's very clear they shouldn't be just night watch officers.
In the end when Young or whatever his name is didn't answer Tyco call it was cringe an his explanation for that was childish as had no logic.
Good idea, bad passing and consistency
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Disappointing
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One fight/battle after another and another ......
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The characters are overly "quippy" and quirky, even when it makes no sense. The main character is incompetent when it suits the story, and suddenly invulnerable when it is needed to advance the plotline.
The writer constantly has to excuse this poor plotting by making the character "remember something", or having the enemies act foolishly because of X, Y, or Z, but it just comes off as not having been planned ahead of time. Too often things just happen, and the writer spends 2 minutes of main-character monologue trying to convince you that it really makes sense. Which it doesn't.
This book could easily have its size cut in half, and nothing of relevance to the plot, characters, or world-building would be lost. I'm assuming the writer had extreme time constraints on getting it out, and was forced to make it a certain duration/size.
The narrator is mostly competent and sounds pretty natural, but has a limited vocal range for voices. It doesn't become much of a problem, though.
Sloppy and clunky
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