Gaming History
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The Ultimate History of Video Games, Volume 2
- Nintendo, Sony, Microsoft, and the Billion-Dollar Battle to Shape Modern Gaming
- By: Steven L. Kent
- Narrated by: Dan Woren
- Length: 20 hrs and 8 mins
- Unabridged
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Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market.
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Informative
- By Steve-O on 03-10-24
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The Ultimate History of Video Games, Volume 2
- Nintendo, Sony, Microsoft, and the Billion-Dollar Battle to Shape Modern Gaming
- Narrated by: Dan Woren
- Series: The Ultimate History of Video Games, Book 2
- Length: 20 hrs and 8 mins
- Release date: 13-09-22
- Language: English
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Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years....
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Like, Comment, Subscribe
- Inside YouTube’s Chaotic Rise to World Domination
- By: Mark Bergen
- Narrated by: Sean Patrick Hopkins
- Length: 14 hrs and 33 mins
- Unabridged
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Bloomberg tech journalist Mark Bergen delivers the definitive account on YouTube, detailing how it started, how it works and ultimately how it drives Google's success. It can be seen as the story of a technical marvel that has upended traditional media and created stars out of everyday people, or the story of the rise of a ruthless advertising conglomerate with little regard for its impact on the world beyond the bottom line—but in reality, it's the story of both.
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Like, Comment, Subscribe
- Inside YouTube’s Chaotic Rise to World Domination
- Narrated by: Sean Patrick Hopkins
- Length: 14 hrs and 33 mins
- Release date: 08-09-22
- Language: English
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Bloomberg tech journalist Mark Bergen delivers the definitive account on YouTube, detailing how it started, how it works and ultimately how it drives Google's success....
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The History of Gaming
- Video Game Revolution
- By: Heather E. Schwartz
- Narrated by: uncredited
- Length: 19 mins
- Unabridged
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In the 1970s, Atari became the leader in home video gaming with the Atari 2600. But were they the first? And how did it evolve into the revolutionary games and systems of today? Listen to learn the answers to these questions and more.
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The History of Gaming
- Video Game Revolution
- Narrated by: uncredited
- Length: 19 mins
- Release date: 19-04-24
- Language: English
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In the 1970s, Atari became the leader in home video gaming with the Atari 2600. But were they the first? And how did it evolve into the revolutionary games and systems of today? Listen to learn the answers to these questions and more.
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Virtual Society
- The Metaverse and the New Frontiers of Human Experience
- By: Herman Narula
- Narrated by: Herman Narula
- Length: 7 hrs and 46 mins
- Unabridged
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Herman Narula argues that it is all of these things. His vision of the metaverse, deeply rooted in history and psychology, looks to the Egyptians, whose conception of death inspired them to build the pyramids, to modern-day sports fans whose fantasy leagues are as competitive as the real thing, and finds that humanity has always sought to supplement our day-to-day lives with a rich diversity of alternative immersive experiences.
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Typical technologist's opinion
- By Theo on 27-12-22
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Virtual Society
- The Metaverse and the New Frontiers of Human Experience
- Narrated by: Herman Narula
- Length: 7 hrs and 46 mins
- Release date: 13-10-22
- Language: English
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An essential guide for anyone who wants to get beyond superficial headlines and understand the true shape of our virtual future....
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The Revenge of Analog
- Real Things and Why They Matter
- By: David Sax
- Narrated by: David Sax
- Length: 9 hrs and 17 mins
- Unabridged
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One of Michiko Kakutani's (New York Times) top 10 books of 2016. A funny thing happened on the way to the digital utopia. We've begun to fall back in love with the very analog goods and ideas the tech gurus insisted that we no longer needed. Businesses that once looked outdated, from film photography to brick-and-mortar retail, are now springing with new life. Notebooks, records, and stationery have become cool again.
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The Revenge of Analog
- Real Things and Why They Matter
- Narrated by: David Sax
- Length: 9 hrs and 17 mins
- Release date: 08-11-16
- Language: English
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One of Michiko Kakutani's (New York Times) top 10 books of 2016. A funny thing happened on the way to the digital utopia. We've begun to fall back in love with the very analog goods and ideas the tech gurus insisted that we no longer needed....
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Gaming-Skandale: Die größten Aufreger und Kontroversen rund um Videospiele [Gaming Scandals: The Biggest Upsets and Controversies Surrounding Video Games]
- By: Sebastian Jäger
- Narrated by: Franziska Lips
- Length: 3 hrs and 33 mins
- Unabridged
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Die Videospiele-Industrie sorgt seit Jahrzehnten nicht nur für virtuelle Unterhaltung, sondern sie schreibt einige ihrer größten Geschichten in Form von Skandalen, Kontroversen und denkwürdigen Ereignissen auch selbst. Dabei ist alles: von unterhaltsam und amüsant bis hin zu ekelhaft und abstoßend, aber auch überraschend.
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Gaming-Skandale: Die größten Aufreger und Kontroversen rund um Videospiele [Gaming Scandals: The Biggest Upsets and Controversies Surrounding Video Games]
- Narrated by: Franziska Lips
- Series: Gaming Nonsense [German Edition]
- Length: 3 hrs and 33 mins
- Release date: 02-10-23
- Language: German
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Die Videospiele-Industrie sorgt seit Jahrzehnten nicht nur für virtuelle Unterhaltung, sondern sie schreibt einige ihrer größten Geschichten in Form von Skandalen, Kontroversen und denkwürdigen Ereignissen auch selbst....
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The Gambling Century
- Commercial Gaming in Britain from Restoration to Regency
- By: John Eglin
- Narrated by: Dan Calley
- Length: 10 hrs and 45 mins
- Unabridged
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Gambling captures as nothing else the drama of the "long eighteenth century" between the age of religious wars and the age of revolutions. The society that was confronted with games of chance pursued as commercial ventures also came to grips with unprecedented social mobility, floated by new wealth from new sources created fortunes from trade in sugar, cotton, ivory, silk, tea, or enslaved human beings. The Gambling Century focuses like no previous work on those who enabled, facilitated, and profited from gambling, as well as on efforts to regulate or outlaw it.
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The Gambling Century
- Commercial Gaming in Britain from Restoration to Regency
- Narrated by: Dan Calley
- Length: 10 hrs and 45 mins
- Release date: 26-01-24
- Language: English
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The Gambling Century focuses like no previous work on those who enabled, facilitated, and profited from gambling, as well as on efforts to regulate or outlaw it....
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Metaverse Investing for Beginners
- Learn the Best Strategies to Invest in the Metaverse, NFTs, Digital Land, Virtual Reality, and Blockchain Gaming. Discover the Next 100x Projects!
- By: Nick Farley
- Narrated by: Jim Rising
- Length: 5 hrs and 1 min
- Unabridged
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If you want to change your life during the coming metaverse bull run, then keep reading. When Facebook changed its name to Meta, everybody and their dog started talking about the metaverse and how it will be the next big thing. But how many people know what they are talking about? That is why we wrote this audiobook to help you become a profitable investor in the metaverse; cryptocurrency, NFTs, virtual lands, and blockchain gaming will be the assets of the future, and you have to master them all if you want to succeed.
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Metaverse Investing for Beginners
- Learn the Best Strategies to Invest in the Metaverse, NFTs, Digital Land, Virtual Reality, and Blockchain Gaming. Discover the Next 100x Projects!
- Narrated by: Jim Rising
- Length: 5 hrs and 1 min
- Release date: 17-02-22
- Language: English
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If you want to change your life during the coming metaverse bull run, then keep reading. When Facebook changed its name to Meta, everybody and their dog started talking about the metaverse and how it will be the next big thing....
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Game Over (German Edition)
- Kuriose Videospiele-Fakten und unterhaltsame Gaming-Geschichten: Aus der Buch-Reihe Gaming Nonsense (Gaming Nonsense: Die Bücher-Serie rund um Videospiele)
- By: Sebastian Jäger
- Narrated by: Franziska Lips
- Length: 4 hrs
- Unabridged
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Na sowas! Nintendo zeigt Super Marios Schniedel in einem Manga. Was es mit dem Gamer-Blase-Weltrekord auf sich hat. Als ein wütender Mitarbeiter die Kontrolle über ein Kinder-MMO übernahm. Niemand kann Tetris besiegen. Abnehmen mit den Angry Birds? Der Drogenrausch im Pilzkönigreich. Die Queen spielte Wii. Ein Arcade-Spiel gibt Verlierern Elektroschocks. Wenn ein Spiel Kinder beleidigt. Ein Popo-Foto sorgte für eine Release-Verschiebung.
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Game Over (German Edition)
- Kuriose Videospiele-Fakten und unterhaltsame Gaming-Geschichten: Aus der Buch-Reihe Gaming Nonsense (Gaming Nonsense: Die Bücher-Serie rund um Videospiele)
- Narrated by: Franziska Lips
- Series: Gaming Nonsense [German Edition]
- Length: 4 hrs
- Release date: 12-02-24
- Language: German
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Na sowas! Nintendo zeigt Super Marios Schniedel in einem Manga. Was es mit dem Gamer-Blase-Weltrekord auf sich hat. Als ein wütender Mitarbeiter die Kontrolle über ein Kinder-MMO übernahm. Niemand kann Tetris besiegen. Abnehmen mit den Angry Birds? Der Drogenrausch im Pilzkönigreich.
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The Bingo Queens of Oneida
- How Two Moms Started Tribal Gaming in Wisconsin
- By: Mike Hoeft
- Narrated by: Brenna Hobbs
- Length: 7 hrs and 4 mins
- Unabridged
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Before Indian casinos sprouted up around the country, a few enterprising tribes got their start in gambling by opening bingo parlors. A group of women on the Oneida Indian Reservation just outside Green Bay, Wisconsin, introduced bingo in 1976 simply to pay a few bills. Bingo not only paid the light bill at the struggling civic center but was soon financing vital health and housing services for tribal elderly and poor.
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The Bingo Queens of Oneida
- How Two Moms Started Tribal Gaming in Wisconsin
- Narrated by: Brenna Hobbs
- Length: 7 hrs and 4 mins
- Release date: 18-05-17
- Language: English
- Before Indian casinos sprouted up around the country, a few enterprising tribes got their start in gambling by opening bingo parlors....
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Gaming and Video Games
- An Inter-Active Escape from the Humdrum
- By: Owen Jones
- Narrated by: Kim Somers
- Length: 53 mins
- Unabridged
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When video gaming started in the 70s, most people saw it as a bit of fun, but as the craze took hold, even in that decade, intellectuals and educationists began calling it "a stupid distraction", thinking that gamers were "dumb". This continued until fairly recently, and millions of disparaging words were written about video games and gamers.
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Gaming and Video Games
- An Inter-Active Escape from the Humdrum
- Narrated by: Kim Somers
- Length: 53 mins
- Release date: 24-02-23
- Language: English
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When video gaming started in the 70s, most people saw it as a bit of fun, but as the craze took hold, even in that decade, intellectuals and educationists began calling it "a stupid distraction", thinking that gamers were "dumb"....
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