Computer Games
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Sid Meier's Memoir!
- A Life in Computer Games
- By: Sid Meier, Jennifer Lee Noonan - contributor
- Narrated by: Charles Constant
- Length: 8 hrs and 32 mins
- Unabridged
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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Fascinating insight into the Father of Civ
- By Colin H on 08-03-23
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Sid Meier's Memoir!
- A Life in Computer Games
- Narrated by: Charles Constant
- Length: 8 hrs and 32 mins
- Release date: 10-11-20
- Language: English
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The life and career of the legendary developer celebrated as the "godfather of computer gaming" and creator of Civilization....
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The Secret Science of Games
- By: John Hopson
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Unabridged
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun. User experience (UX) research is a vital part of the story of how video games have become a cultural juggernaut, but game developers generally don’t speak publicly about how data shapes game design and game development.
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Nice introduction to User Research
- By Quan M. Ngo on 31-05-23
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The Secret Science of Games
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Release date: 28-04-23
- Language: English
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun....
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The Simulation Hypothesis
- An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game (Simulation Hypothesis)
- By: Rizwan Virk
- Length: 11 hrs
- Unabridged
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Are we living in a simulation? MIT computer scientist Rizwan Virk draws from research and concepts from computer science, artificial intelligence, video games, quantum physics, and ancient mystics to explain why we may be living inside a simulated reality like the Matrix. The Simulation Hypothesis is the definitive book on simulation theory and is now completely updated to reflect the latest developments in artificial intelligence and virtual reality.
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The Simulation Hypothesis
- An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are in a Video Game (Simulation Hypothesis)
- Length: 11 hrs
- Release date: 22-07-25
- Language: English
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Are we living in a simulation? MIT computer scientist Rizwan Virk draws from research and concepts from computer science, artificial intelligence, video games, quantum physics, and ancient mystics to explain why we may be living inside a simulated reality like the Matrix.
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This Is Not a Game with Marc Fennell
- By: Marc Fennell
- Narrated by: Marc Fennell
- Length: 3 hrs and 19 mins
- Unabridged
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This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat. Marc Fennell will dive deep into a previously unexplored world of tech hippies, eccentric web subcultures and simmering paranoia, uncovering how this tongue-in-cheek artistic experiment backfired on its creator and went on to influence much of what’s wrong with the internet today.
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Great story
- By Sue on 21-05-24
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This Is Not a Game with Marc Fennell
- Narrated by: Marc Fennell
- Length: 3 hrs and 19 mins
- Release date: 06-05-24
- Language: English
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This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat.
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- By: Pete Etchells
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Unabridged
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When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify "game addiction" as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games via scientific study....
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Outstanding book spoiled by the narrator
- By Catherine on 22-06-19
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Release date: 11-06-19
- Language: English
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When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened....
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Good points
- By Kevin on 29-04-25
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 26-01-24
- Language: English
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game....
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Replay
- The History of Video Games
- By: Tristan Donovan, Richard Garriott
- Narrated by: Gary Furlong
- Length: 15 hrs and 15 mins
- Unabridged
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A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games. From its origins in the research labs of the 1940s to the groundbreaking success of the Wii, Replay sheds new light on gaming's past.
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it's pronounced Zed Ex.. not Zee Ex. garrrrrrggghh
- By Karl on 16-10-18
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Replay
- The History of Video Games
- Narrated by: Gary Furlong
- Length: 15 hrs and 15 mins
- Release date: 06-06-17
- Language: English
- A riveting account of the birth and remarkable evolution of the most important development in entertainment since television, Replay is the ultimate history of video games....
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- By: A.E. Colonna
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Unabridged
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Create your very first video game without any prior coding experience!! Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you’re smart enough to get it right? If your answer is yes to any of these questions, you’ve got to listen to this book!
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What A Great Bundle
- By Robert Jessica on 25-01-25
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Release date: 14-02-24
- Language: English
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Create your very first video game without any prior coding experience!
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- By: Tore C. Olsson
- Narrated by: Roger Clark
- Length: 10 hrs and 28 mins
- Unabridged
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Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. Beloved by millions, they’ve been widely acclaimed for their realism and attention to detail. But how do they fare as re-creations of history? In this engaging audiobook, award-winning American history professor Tore Olsson takes up that question and more.
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Mind-blowing.
- By Anonymous User on 08-08-24
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Red Dead's History
- A Video Game, an Obsession, and America's Violent Past
- Narrated by: Roger Clark
- Length: 10 hrs and 28 mins
- Release date: 06-08-24
- Language: English
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Red Dead Redemption and Red Dead Redemption II, set in 1911 and 1899, are the most-played American history video games since The Oregon Trail. How do they fare as re-creations of history? In this engaging book, award-winning American history professor Tore Olsson takes up that question and more.
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The Mystery in the Computer Game
- A Boxcar Children Mystery
- By: Gertrude Chandler Warner
- Narrated by: Aimee Lilly
- Length: 1 hr and 32 mins
- Unabridged
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The Aldens are playing a test version of their favorite game: Ringmaster. But, the characters in the game are giving them strange clues! Is someone using the computer game to tell them something is wrong?
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The Mystery in the Computer Game
- A Boxcar Children Mystery
- Narrated by: Aimee Lilly
- Series: The Boxcar Children Mysteries, Book 78
- Length: 1 hr and 32 mins
- Release date: 04-06-18
- Language: English
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The Aldens are playing a test version of their favorite game: Ringmaster. But, the characters in the game are giving them strange clues! Is someone using the computer game to tell them something is wrong? Find out....
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The Steep Approach to Garbadale
- By: Iain Banks
- Narrated by: Peter Kenny
- Length: 13 hrs and 45 mins
- Unabridged
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The Wopuld family built their fortune on a board game called Empire, now a wildly successful computer game. So successful, in fact, that the American Spraint Corp wants to buy the Wopulds out. Alban, who has been evading the family tentacles for the last few years, thinks Spraint should be treated with suspicion, but he also has other things on his mind. What, for example, drove his mother to take her own life?
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One of the best audio books
- By John on 07-09-07
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The Steep Approach to Garbadale
- Narrated by: Peter Kenny
- Length: 13 hrs and 45 mins
- Release date: 20-03-07
- Language: English
- The Wopuld family built their fortune on a successful board game. Now an American company wants to buy them out. Alban is suspicious of the deal, but he also has other family matters on his mind....
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Minecraft Woodsword Chronicles Volume 2
- Ghast in the Machine, Dungeon Crawl, Last Block Standing
- By: Nick Eliopulos, Mojang AB
- Narrated by: Keylor Leigh
- Length: 5 hrs and 36 mins
- Unabridged
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Books four, five and six in the official Minecraft fiction series for listeners aged seven and above. Morgan, Ash, Harper, Po and Jodi return for three more adventures in the world of Minecraft. Includes: Ghast in the Machine, Dungeon Crawl, Last Block Standing.
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Perfection!
- By Amazon Customer on 05-08-24
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Minecraft Woodsword Chronicles Volume 2
- Ghast in the Machine, Dungeon Crawl, Last Block Standing
- Narrated by: Keylor Leigh
- Series: Woodsword Chronicles, Book 2
- Length: 5 hrs and 36 mins
- Release date: 30-09-21
- Language: English
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Morgan, Ash, Harper, Po and Jodi return for three more adventures in the world of Minecraft....
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Smasher
- By: Scott Bly
- Narrated by: Scott Bly
- Length: 6 hrs and 1 min
- Unabridged
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In this riveting suspense thriller, two children race the clock to stop a futuristic murderer and his plan to enslave the world. In 30 days, a coldhearted corporate tycoon will unleash a deadly biological computer virus on the entire world. As the public eagerly awaits his invention that promises ultimate relaxation, harmony, and community, the evil big-business sorcerer plans to put an end to freedom. Can he be stopped?
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The Lazy DM's Forge of Foes
- Tools and Guides to Build, Customize, and Run Fantastic Monsters in Your 5e Fantasy Games
- By: Teos Abadia, Scott Fitzgerald Gray, Michael E. Shea
- Narrated by: Colby Elliott
- Length: 11 hrs and 20 mins
- Unabridged
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We all love monsters. We love them because they exist outside of our world and yet feel real to us. We love how strange they can be. We love the sense of danger that arises when we talk about them. We love how they live in our imaginations. And when monsters come to life in our imaginations, we love to face and defeat them. We battle dragons and demons and undead—and conquer them in tales we’ll remember our whole lives. Within the Forge of Foes, we’ll build these monsters. Here in the forge, we’ll modify creatures, giving them new attacks and strange new abilities.
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The Lazy DM's Forge of Foes
- Tools and Guides to Build, Customize, and Run Fantastic Monsters in Your 5e Fantasy Games
- Narrated by: Colby Elliott
- Length: 11 hrs and 20 mins
- Release date: 12-03-25
- Language: English
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We all love monsters. We love them because they exist outside of our world and yet feel real to us. We love how strange they can be. We love the sense of danger that arises when we talk about them. We love how they live in our imaginations.
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Playing with Reality
- How Games Shape Our World
- By: Kelly Clancy
- Narrated by: Patty Nieman
- Length: 11 hrs and 39 mins
- Unabridged
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PLAYING WITH REALITY explores the riveting history of games since the Enlightenment, weaving an unexpected path through military theory, biology, artificial intelligence, neuroscience, cognitive psychology, and the future of democracy. As neuroscientist and physicist Kelly Clancy shows us, games have been deeply intertwined with the arc of history. War games shaped the outcomes of real wars in nineteenth and twentieth century Europe. Game theory warped our understanding of human behavior and brought us to the brink of annihilation.
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Brilliant sweep of the history of games
- By Amazon Customer on 16-09-24
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Playing with Reality
- How Games Shape Our World
- Narrated by: Patty Nieman
- Length: 11 hrs and 39 mins
- Release date: 18-06-24
- Language: English
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PLAYING WITH REALITY explores the riveting history of games since the Enlightenment, weaving an unexpected path through military theory, biology, artificial intelligence, neuroscience, cognitive psychology, and the future of democracy....
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Fortnite Battle Royale for Kids: 1000 Tricks!
- A Guide for Your Child to Have the Most Fun with Fortnite
- By: JR Publishing
- Narrated by: Matthew Raftis
- Length: 4 hrs and 1 min
- Unabridged
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If your child has started playing Fortnite and is frustrated by his or her current skill level, then Fortnite Battle Royale Game Guide for Kids: A Guide to Have Your Child Have the Most Fun with Fortnite is the audiobook for which they have been waiting. Inside, they will find everything they need to go from noob to expert, regardless of their current skill level. Inside, they will find tips for getting started with the game, lasting through the early game, getting kills, making it to the final circle, and more.
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Fortnite Battle Royale for Kids: 1000 Tricks!
- A Guide for Your Child to Have the Most Fun with Fortnite
- Narrated by: Matthew Raftis
- Length: 4 hrs and 1 min
- Release date: 02-11-18
- Language: English
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If your child has started playing Fortnite and is frustrated by his or her current skill level, then this is the audiobook for which they have been waiting. Inside, they will find everything they need to go from noob to expert, regardless of their current skill level....
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Among Us Unofficial Cheats, Hacks, Hints, Tips, and Tricks Guide
- By: Trevor Clinger
- Narrated by: Warren Brownley
- Length: 17 mins
- Unabridged
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Among Us Unofficial Cheats, Hacks, Hints, Tips, and Tricks Guide is the ultimate unofficial guide for players looking to improve their gameplay and increase their chances of winning in the popular online game Among Us.
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Among Us Unofficial Cheats, Hacks, Hints, Tips, and Tricks Guide
- Narrated by: Warren Brownley
- Length: 17 mins
- Release date: 08-05-23
- Language: English
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Among Us Unofficial Cheats, Hacks, Hints, Tips, and Tricks Guide is the ultimate unofficial guide for players looking to improve their gameplay and increase their chances of winning in the popular online game Among Us....
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Turing's Cathedral
- The Origins of the Digital Universe
- By: George Dyson
- Narrated by: Arthur Morey
- Length: 15 hrs and 40 mins
- Unabridged
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In the 1940s and '50s, a group of eccentric geniuses - led by John von Neumann - gathered at the newly created Institute for Advanced Study in Princeton, New Jersey. Their joint project was the realization of the theoretical universal machine, an idea that had been put forth by mathematician Alan Turing. This group of brilliant engineers worked in isolation, almost entirely independent from industry and the traditional academic community. But because they relied exclusively on government funding, the government wanted its share of the results....
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Covers a lot more than Turing
- By Mr on 04-05-17
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Turing's Cathedral
- The Origins of the Digital Universe
- Narrated by: Arthur Morey
- Length: 15 hrs and 40 mins
- Release date: 06-03-12
- Language: English
- In the 1940s and '50s, a group of eccentric geniuses - led by John von Neumann - gathered at the newly created Institute for Advanced Study in Princeton, New Jersey....
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Yasmin Bandara Levels Up!
- By: Romesh Ranganathan, Susie Day
- Narrated by: Romesh Ranganathan
- Length: 3 hrs and 43 mins
- Unabridged
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Like many thirteen-year-olds, Yasmin Bandara doesn’t know what she wants to be when she grows up. Her parents want her to be a doctor, and expect her to focus on school – the only computer game they allow her to play is purely educational (yawn!). Yasmin gets so good at it that the game’s company invites her to play at a national competition. Her friends, teachers, and family are mega excited about the opportunity, but Yasmin’s not!
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Yasmin Bandara Levels Up!
- Narrated by: Romesh Ranganathan
- Length: 3 hrs and 43 mins
- Release date: 10-04-25
- Language: English
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Like many thirteen-year-olds, Yasmin Bandara doesn’t know what she wants to be when she grows up. Her parents want her to be a doctor, and expect her to focus on school – the only computer game they allow her to play is purely educational (yawn!).
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Fighting Game Esports: The Competitive Gaming World of Super Smash Bros., Street Fighter, and More!
- Wide World of Esports
- By: Thomas Kingsley Troupe
- Narrated by: uncredited
- Length: 24 mins
- Unabridged
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You don't need to be pro boxer, wrestler, or MMA fighter in real life to make big money in the ring. With plenty of practice, quick reflexes, and creative moves, players of Super Smash Bros., Street Fighter, and other fighting games can hit the big-time on the esports scene.
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Fighting Game Esports: The Competitive Gaming World of Super Smash Bros., Street Fighter, and More!
- Wide World of Esports
- Narrated by: uncredited
- Length: 24 mins
- Release date: 19-04-24
- Language: English
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You don't need to be pro boxer, wrestler, or MMA fighter in real life to make big money in the ring. With plenty of practice, quick reflexes, and creative moves, players of Super Smash Bros., Street Fighter, and other fighting games can hit the big-time on the esports scene.
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